AI Insights · Timothy · January 2023
Top 5 Stickman Games on Android in El Salvador: Q4 2022
In Q4 2022, the top 5 Stickman games on Android in El Salvador showcased various trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
In Q4 2022, the performance of the top 5 Stickman games on the Android platform in El Salvador varied significantly across different metrics. Here’s a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
The Archers 2: Stickman Game experienced a fluctuating trend in weekly downloads, starting at 248 and declining to 152 by mid-October, before slightly rebounding to 176 in the final week of December. Weekly revenue peaked at $15 in the week of October 10 but remained at $0 for the majority of the quarter. The active user base saw a steady decline from 1.1K in late September to 757 by the end of December.
Stickman Warriors from SkySoft Studio had a more stable performance in weekly downloads, starting at 2.8K and ending at around 1.6K. The game's revenue saw minor peaks of $5 in early October and again in the last week of December. Active users showed a downward trend from 14.3K to 9.7K throughout the quarter.
Stick War: Legacy saw consistent weekly downloads, averaging around 1K, with a peak of 1.1K in mid-November. Revenue was minimal, peaking at $5 and $4 in late September and mid-November, respectively. The game maintained a relatively stable active user base, fluctuating around 3K, peaking at 3.3K in mid-November.
Stick Shadow: War Fight had lower engagement metrics compared to other games. Weekly downloads remained low, peaking at 57 in late September and dipping to 0 in several weeks. Revenue peaked at $9 in early October. Active users showed a declining trend from 131 in late September to 35 by the end of December.
Stick Warfare: Blood Strike had modest weekly downloads, starting at 87 and ending the quarter at 117. Revenue remained negligible, with only $1 recorded in late November. Active users saw minor fluctuations, starting at 136 and ending at 167 by the end of December.
For more detailed insights into the performance of these games, visit Sensor Tower.